R&D Software Engineer (Realistic Rendering) at Samsung Electronics Research Institute
London, England, United Kingdom
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Summary
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Dustin Dos Santos is an experienced R&D software engineer specializing in realistic rendering, with 13 years building graphics and real-time rendering solutions across research and commercial teams. Based in London, he currently advances rendering research at Samsung Electronics Research Institute after prior roles delivering Unity-based artist tools and C++/OpenGL ES engines for simulation and games. He combines a formal background in computer science and game development with hands-on expertise in GPU pipelines, shader work, and artist-facing tooling. Known for a curiosity that spans broadly across scientific domains, he brings both practical engineering and a researcher’s appetite for learning to complex rendering problems.
13 years of coding experience
2 years of employment as a software developer
BSe Software Engineering, Game Developement, BSe Software Engineering, Game Developement at Media Design School
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Dustin Dos Santos - R&D Software Engineer (Realistic Rendering) at Samsung Electronics Research Institute