Summary
Dustin Freeman is a founder and applied research engineer with 14 years of experience at the intersection of machine learning, computer vision, and embodied interaction, currently leading a stealth startup in New York. He holds a PhD in Computer Science with a theatre background and has driven input-technology research at CTRL Labs/Meta, Occipital, and multiple early-stage AR/VR projects. Dustin blends rigorous signal-processing and ML expertise with a practice in immersive theatre and digital LARP, designing novel whole-body and gestural input methods that foreground aesthetic, actionable expression. He also consults on hard prototyping for emerging sensors and mixed-reality experiences, helping founders turn MVPs into shippable demos. Known for translating academic research into playful, production-ready interactions, he collaborates with cognitive neuroscientists as a visiting scholar to prototype enhancements for social audio and group conversation experiences.
14 years of coding experience
8 years of employment as a software developer
Doctor of Philosophy - PhD Computer Science, Doctor of Philosophy - PhD Computer Science at University of Toronto
Bachelor of Applied Science (B.A.Sc.) Mathematics and Engineering (aka Apple Math), Bachelor of Applied Science (B.A.Sc.) Mathematics and Engineering (aka Apple Math) at Queen's University