Summary
Dustin Whirle is an R&D software engineer with 11 years of experience specializing in game and mobile development, particularly using Unity, C#, Xamarin, and Apple's SpriteKit. He built core gameplay systems for match-3 titles and has shipped mobile and PC projects as a self-employed developer and at CHAMPS Software. Comfortable across the full development lifecycle, he pairs hands-on implementation with version control and bug-fixing discipline via GitHub. Trained in Game & Simulation (BS) and experienced with Xcode for iOS, he bridges simulation concepts with practical cross-platform engineering. Peers regard him as consistently proficient, and he complements technical skill with a practical, self-reflective mindset that’s working to overcome confidence gaps. Based in Dunnellon, Florida, he also shares development processes and work samples through a public YouTube playlist and Unity asset repositories.
11 years of coding experience
5 years of employment as a software developer
High School Diploma, High School Diploma at West Coast Christian School
Bachelor of Science (BS), Game & Simulation, GPA 3.23, Bachelor of Science (BS), Game & Simulation, GPA 3.23 at Rasmussen College-Florida