Summary
Dustin Yost is a seasoned gameplay software engineer with a decade of industry experience and over five years specializing in Unreal Engine 4/5, focused on player abilities, AI opponents, systems design, and developer tooling. He has shipped multiple cross-play multiplayer titles across PC (Epic/Steam), Xbox, PlayStation, and Switch, and brings practical live-ops and co-op/PvP experience from studios including Proletariat, Blizzard, and Ruckus Games. A generalist who enjoys both high-level systems architecture and hands-on implementation, Dustin prefers practical non-generative AI approaches and explicitly avoids blockchain/crypto/NFT work. He pairs a strong academic foundation (Game Programming, 3.9 GPA) with mentorship and production leadership roles dating back to college projects and internships. Colleagues describe him as a pragmatic problem-solver who improves team velocity through better tooling and clear systems thinking.
10 years of coding experience
4 years of employment as a software developer
Bachelor’s Degree, Game Programming, 3.9, Bachelor’s Degree, Game Programming, 3.9 at Champlain College
High School, General Studies, High School, General Studies at Lehigh Carbon Community College
English