Dustyn Blasig is a Senior Performance Architect with nearly two decades of experience designing compilers, runtimes, and high-level synthesis toolchains for novel processor and FPGA-based systems. Currently at NVIDIA, he has led multi-disciplinary teams to redesign product lines and deliver production-grade compiler frameworks that advance reconfigurable computing, verifiability, and new models of computation. His background includes architecting LLVM/Clang extensions for many-core ML and linear algebra workloads and driving automated release and test practices to accelerate delivery. Known for mentoring large, international teams, he pairs deep low-level systems expertise with UX-minded thinking to make complex hardware-software stacks accessible to non-programmer users. An early maker who generated first images from a synthetic aperture sonar prototype, he brings a hands-on, research-to-product mindset to high-performance system design.
9 years of coding experience
12 years of employment as a software developer
M.S., Electrical & Computer Engineering, M.S., Electrical & Computer Engineering at The University of Texas at Austin
Contributions:20 reviews, 4 commits, 9 PRs in 2 years 2 months
cudacpplinear-algebranvidiamatrix-multiplication
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Dustyn Blasig - Senior Performance Architect at NVIDIA