Dwayne Slater

Software Engineer at Google

San Jose, California, United States
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Summary

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Rockstar
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Top School
Dwayne Slater is a software engineer with 13 years of experience building mobile and backend systems, currently working at Google in San Jose. He has deep Android and Flutter expertise—contributing Android engine and external texture work to the flagship flutter/flutter and flutter/engine repositories—and shipped cross-platform features for Stadia’s mobile apps. His background spans low-level emulator fixes in Dolphin (solving platform-specific OpenGLES and disc-loading issues) to leading teams as a Technical Lead and co-founding a startup, showing comfort with both hands-on coding and product-oriented engineering. An MIT entrepreneurial studies attendee, he blends practical system-level problem solving with an operator’s mindset for shipping polished user experiences.
code13 years of coding experience
job6 years of employment as a software developer
bookEntrepreneurial Studies, Entrepreneurial Studies at Massachusetts Institute of Technology
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Stackoverflow

Stats
31reputation
679reached
0answers
1question
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Github Skills (32)

c-language10
flutter-apps10
android-development10
java10
javas10
android10
codec10
avcodec10
flutter-game10
dart10
cprogramming-language10
opengl10
video-codec10
emulation10
flutter10

Programming languages (18)

C#JavaC++oocCRustTeXScala

Github contributions (5)

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flutter/engine

May 2018 - Aug 2022

The Flutter engine
Role in this project:
userMobile Developer (Android)
Contributions:11 reviews, 6 commits, 20 PRs in 4 years 2 months
Contributions summary:Dwayne primarily contributed to the Android side of the Flutter engine, focusing on external texture integration. They added tests to verify the correct display of external textures, covering different scenarios such as canvas rendering, media playback, and rotated/cropped surfaces. They also addressed issues with texture transforms, ensuring correct handling and display of transformed textures, and fixed the sample video frame rate for accurate playback within the test scenarios.
flutterflutter-enginec-plus-plus
flutter/flutter

Apr 2017 - Apr 2022

Flutter makes it easy and fast to build beautiful apps for mobile and beyond
Role in this project:
userMobile Developer (Android)
Contributions:5 reviews, 11 commits, 17 PRs in 5 years
Contributions summary:Dwayne focused on Android-specific development within the Flutter framework. Their commits primarily involved creating and testing external texture integrations for the Android platform, including scenarios with image cropping and rotation. They addressed issues related to video playback and image rendering by modifying activity setup and incorporating updated dependencies. These changes involved working with Android APIs and integrating with the Flutter engine.
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Dwayne Slater - Software Engineer at Google