Dwayne Slater is a software engineer with 13 years of experience building mobile and backend systems, currently working at Google in San Jose. He has deep Android and Flutter expertise—contributing Android engine and external texture work to the flagship flutter/flutter and flutter/engine repositories—and shipped cross-platform features for Stadia’s mobile apps. His background spans low-level emulator fixes in Dolphin (solving platform-specific OpenGLES and disc-loading issues) to leading teams as a Technical Lead and co-founding a startup, showing comfort with both hands-on coding and product-oriented engineering. An MIT entrepreneurial studies attendee, he blends practical system-level problem solving with an operator’s mindset for shipping polished user experiences.
13 years of coding experience
6 years of employment as a software developer
Entrepreneurial Studies, Entrepreneurial Studies at Massachusetts Institute of Technology
Contributions:11 reviews, 6 commits, 20 PRs in 4 years 2 months
Contributions summary:Dwayne primarily contributed to the Android side of the Flutter engine, focusing on external texture integration. They added tests to verify the correct display of external textures, covering different scenarios such as canvas rendering, media playback, and rotated/cropped surfaces. They also addressed issues with texture transforms, ensuring correct handling and display of transformed textures, and fixed the sample video frame rate for accurate playback within the test scenarios.
Flutter makes it easy and fast to build beautiful apps for mobile and beyond
Role in this project:
Mobile Developer (Android)
Contributions:5 reviews, 11 commits, 17 PRs in 5 years
Contributions summary:Dwayne focused on Android-specific development within the Flutter framework. Their commits primarily involved creating and testing external texture integrations for the Android platform, including scenarios with image cropping and rotation. They addressed issues related to video playback and image rendering by modifying activity setup and incorporating updated dependencies. These changes involved working with Android APIs and integrating with the Flutter engine.
skiaiosmobilemobile-gamemacos
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.