Dylan Davison

Indie Game Developer at Ephern Games

Salem, Oregon, United States
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Summary

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Senior
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Top School
Dylan Davison is an indie game developer with nine years of experience crafting player-focused experiences, currently shipping a rogue-lite on Steam using the Godot engine. He balances design and engineering—rewriting gameplay systems, building custom Unity tools, and eliminating six months of technical debt to accelerate development and optimize builds. Based in Salem, Oregon, he brings a web development background and an Associate's in Computer and Information Sciences to his studio work, prioritizing inclusivity and delight in every iteration. Known for rapid prototyping and pragmatic problem-solving, Dylan aims to make players smile by tuning code and design until the gameplay feels just right.
code9 years of coding experience
job7 years of employment as a software developer
bookAssociate's degree, Computer and Information Sciences, General, 3.42, Associate's degree, Computer and Information Sciences, General, 3.42 at Chemeketa Community College
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Github Skills (23)

open-source10
gdscript10
game-development10
game-engine9
addon9
documentation9
music8
economy8
godot8
audio7
browser-game7
player6
csharp6
robocup5
grinder5

Programming languages (6)

C#JavaC++JavaScriptreStructuredTextGDScript

Github contributions (5)

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dillyo09/Space-Sandbox

Nov 2016 - Feb 2018

Contributions:6 pushes, 1 branch in 1 year 2 months
dillyo09/godot_sound_manager

Sep 2023 - Dec 2023

A simple music and sound effect player for the Godot Engine
Contributions:6 pushes, 1 branch in 2 months
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Dylan Davison - Indie Game Developer at Ephern Games