Dylan Hunt

Software Architect at Imperium42

Taiwan+USA, United States
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Summary

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Rockstar
Dylan Hunt is a Software Architect with 11 years of experience specializing in online multiplayer game development and systems architecture. As the original founder and lead developer of "Throne of Lies: Medieval Politics," he blends game design sensibilities with robust backend engineering to deliver persistent, social game experiences. Equally comfortable in Taiwan and the USA, he brings a global perspective to distributed systems, networking, and player-facing services. Dylan frequently works across GitHub and GitLab, signaling a strong open-source and collaborative mindset. He is known for turning complex multiplayer requirements into scalable, maintainable architectures while keeping gameplay and social dynamics central to technical decisions.
code11 years of coding experience
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Stackoverflow

Stats
988reputation
1.9mreached
20answers
13questions
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Github Skills (200)

api-platform10
trunk10
material-ui10
dialog10
chat10
svg10
image-generation10
visual-studio10
cpp10
nodejs-server10
relational10
discord-js10
toast10
file-sharing10
api10

Programming languages (22)

C#PowerShellJavaC++RustShaderLabWebAssemblyGo

Github contributions (5)

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hathora/hathora-unity

Jun 2023 - Oct 2023

Hathora Cloud's Unity Plugin + Demo
Contributions:2 reviews, 24 PRs, 184 pushes in 4 months
Imperium42/discord-rpc-unity

Mar 2018 - Dec 2018

2018: Made simple for Unity with C# (+focus on Windows)
Contributions:24 commits, 21 pushes in 9 months
unity3dcsharpunitywindows
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Dylan Hunt - Software Architect at Imperium42