Summary
Dylan Kennet is a seasoned staff-level full-stack engineer based in Boston with over 10 years of professional experience and two decades of hands-on development practice. He has led and built end-to-end systems—from front-end products to backend microservices and automated revenue pipelines—most recently architecting the automated sponsorships and revenue calculation systems at StreamElements. Comfortable both as a hands-on individual contributor and a team lead, he specializes in integrating heterogeneous data sources, real-time processing, and shipping reliable automation that ties directly to business outcomes. Dylan also contributes volunteer server and client code and balance design for the player-run MMO City of Heroes: Homecoming, reflecting a long-standing passion for gaming systems and community-driven projects. His background spans startups to large media companies, with a knack for turning ambiguous, fast-changing requirements into practical, production-ready solutions.
10 years of coding experience
13 years of employment as a software developer
Southridge High School
Computer Science, Computer Science at Oregon State University
Computer Science, Computer Science at The Open University of Israel
Computer Science, Computer Science at Jerusalem College of Engineering
Bachelor of Arts (B.A.) Computer Science, Bachelor of Arts (B.A.) Computer Science at Thomas Edison State University
Hebrew, English