MekHQ is a campaign management tool that provides an immersive experience in managing a BattleTech mercenary unit. It integrates with MegaMek for battles and MegaMekLab for unit customization, covering personnel, finances, and logistics.
Role in this project:
Back-end Developer Contributions:17 releases, 720 commits, 29 PRs in 5 years 2 months
Contributions summary:Dylan primarily focused on fixing bugs and implementing features related to the user interface and campaign options within the MekHQ repository. Their contributions involved modifying existing code, adding new functionalities, and fixing a range of defects related to aspects such as incorrect data and incorrect functionalities. These changes impacted the player's experience in the game.
xmljavacustomizationsrepairs
Role in this project:
Back-end Developer Contributions:6 reviews, 1 PR, 17 comments in 10 months
Contributions summary:Dylan primarily focused on adding support for the AIX operating system to the `gopsutil` library, which is designed to provide system and process information. Their contributions involved implementing functionality to retrieve CPU information, including per-CPU statistics and additional CPU info fields. Furthermore, the user developed functions to retrieve host information, disk usage, and user data. This included correcting existing functionality and implementing testing integration for AIX.
golangpsutilsystem-informationgo