Dylan Wallace is a seasoned software engineer with 12+ years building human-in-the-loop AI systems across wearables, AR/VR, and cloud-edge inference. Currently a Member of Technical Staff at Cohere, he previously designed 0→1 multi-model agent workflows and data/training platforms at Meta, integrating GPT, Gemini, LangChain and proprietary research tech. He led award-winning XR projects— including an Epic MegaGrant-winning spatial AR installation and NYT VR work—bringing patented systems and production-ready tooling from prototype to shipped product. Comfortable across Python, C++, Kotlin, Rust, Unity and React, Dylan blends rapid prototyping, system architecture, and multidisciplinary leadership to translate research into real-world experiences. Based in Pickering, Ontario, he pairs deep technical craft with a knack for operationalizing early-stage research into scalable, user-facing systems.
12 years of coding experience
13 years of employment as a software developer
Algonquin College
Bachelor's Degree, Interactive Multimedia and Design, Bachelor's Degree, Interactive Multimedia and Design at Carleton University
Contributions:2 pushes, 1 branch in 1 year 5 months
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Dylan Wallace - Member Of Technical Staff at Cohere