Dzung Nguyen

Senior Software Engineer at Roblox

San Francisco, California, United States
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Summary

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Dzung Nguyen is a Senior Software Engineer based in San Francisco with eight years of experience building simulation, graphics, and tooling for production systems. He has led simulation and synthetic scenario tooling at Cruise to accelerate AV testing and currently works on 3D avatar animation at Roblox, blending deep graphics knowledge with scalable engineering. His background includes internships at Cesium—where he contributed front-end enhancements to a widely used open-source 3D globe library—and production tooling work at Pixar for Elemental. Dzung taught computer graphics at the University of Pennsylvania and has hands-on experience across C++, OpenGL, Unity/C#, and full-stack pipeline automation. He combines academic rigor (BSE in Computer Graphics, math minor) with practical impact in safety-critical simulation and real-time 3D systems. Outside core roles, he maintains a developer portfolio and GitHub that reflect a curiosity for UI/UX improvements in spatial applications.
code8 years of coding experience
job5 years of employment as a software developer
bookBachelor of Science in Engineering (BSE) Major in Computer Graphics minor in Mathematics, Bachelor of Science in Engineering (BSE) Major in Computer Graphics minor in Mathematics at University of Pennsylvania
languagesjavascript, c++, c, java, Japanese, Vietnamese, English
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Stackoverflow

Stats
3,874reputation
478kreached
2answers
187questions
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Github Skills (18)

resium10
tiles10
javascript10
cesiumjs10
3d10
html10
webgl9
css9
ant6
dictionary6
google-api-python-client6
android-sensors6
jquery6
python6
producer-consumer6

Programming languages (8)

C#JavaC++BatchfileJavaScriptMathematicaHTMLPython

Github contributions (5)

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CesiumGS/cesium

Sep 2020 - Dec 2020

An open-source JavaScript library for world-class 3D globes and maps :earth_americas:
Role in this project:
userFront-end Developer
Contributions:1 review, 7 commits, 2 PRs in 3 months
Contributions summary:Dzung primarily focused on enhancing the user interface and functionality of the Cesium demo application. Their contributions included adding new styling options for 3D building models, enabling users to select a central location for distance-based styling, and integrating a menu for selecting different styling configurations. They updated existing code to include important features and improve the usability of the application. Additionally, they addressed minor code issues, such as fixing the direction of an ellipse in `EllipseGraphics.js`.
3d-globegltfjavascript-librarygeospatial3d-tiles
A Maya plugin that takes a mesh and turn it into a stable lego model (from paper: https://graphics.cmlab.csie.ntu.edu.tw/~forestking/research/SIGA15-Legolization/)
Contributions:68 commits, 22 PRs, 59 pushes in 2 months
visualizationmeshtakesmaya-pluginlego
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Dzung Nguyen - Senior Software Engineer at Roblox