Summary
Ece Sefercioğlu is a research-driven software developer and content creator with nine years' experience specializing in Unity/C# and Python-based EEG analysis for VR/AR and 3D game projects. She creates educational game development content and has hands-on experience maintaining and building hyper-casual and vehicle simulation games as a freelancer. Ece has taught game development and programming at multiple universities, coordinated academic programs, and led workshops on Unity architecture and hyper-casual design—bridging industry practice with pedagogy. Her background in computational neuroscience and ongoing research studies in Tokyo inform a human-centered approach to interactive systems and biosignal integration. Comfortable across web backend, embedded prototyping (Arduino, Raspberry Pi), and real-time 3D, she combines multidisciplinary research with practical shipping experience. Based in Istanbul, she brings a rare mix of academic rigor, educator experience, and game-focused product craftsmanship.
9 years of coding experience
1 year of employment as a software developer
Bachelor of Science - BS, Computer Engineering, 2.97, Bachelor of Science - BS, Computer Engineering, 2.97 at İstanbul Teknik Üniversitesi
Research Student, Research Student at Tokyo Institute of Technology
Hack'nBreak
Master's degree, Game And Interaction Technologies, 4.0, Master's degree, Game And Interaction Technologies, 4.0 at Istanbul Technical University
Turkish, English, Japanese, German