Ed Mackey

Senior Software Developer at AGI

West Whiteland Township, Pennsylvania, United States
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Summary

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Rockstar
Ed Mackey is a Senior Software Developer with 14 years of experience, currently at AGI, who specializes in 3D graphics tooling and runtime asset delivery. He is an active contributor to the Khronos Group’s glTF ecosystem—working on the VSCode extension, Blender exporter, validator, sample models, and next-generation PBR materials—and has improved rendering quality in the glTF Sample Viewer. His work spans full-stack development in high-profile open-source projects like Cesium, where he implemented UI and playback features, and CZML tooling for geospatial visualization. Comfortable across front-end rendering, Blender Python integration, and back-end maintenance, he focuses on practical fixes and refactors that boost interoperability and real-world model support. Based in West Whiteland Township, PA, he brings a quietly deep specialization in physically-based rendering pipelines and file-format tooling that often lives at the intersection of graphics engineering and developer ergonomics.
code14 years of coding experience
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Stackoverflow

Stats
12,113reputation
860kreached
343answers
2questions
Badges
debugging
top-5%
google-chrome
top-5%
webgl
top-5%
javascript
top-5%
glsl
top-5%
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Github Skills (44)

webgl10
resium10
compatible10
javascript10
c-language10
3d-graphics10
gltf10
convert10
converter10
net10
dotnet10
glsl10
ui-design10
browser-support10
czml10

Programming languages (16)

C#JavaC++CSSCRustHTMLTypeScript

Github contributions (5)

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glTF Sample Models
Role in this project:
userFront-end Developer
Contributions:29 reviews, 235 commits, 149 PRs in 5 years 9 months
Contributions summary:Ed's commits focused on adding and modifying 3D model samples for various features, specifically related to glTF materials. The contributions included adding models to test features like normal and tangent maps, texture settings, emissive strength, and clearcoat. Additionally, the user updated existing models to include .glb formats and incorporate changes from a 2.0 draft specification.
playcanvascolladapbrfbxgltf
CesiumGS/cesium

Apr 2012 - Feb 2021

An open-source JavaScript library for world-class 3D globes and maps :earth_americas:
Role in this project:
userFull-stack Developer
Contributions:1 review, 1642 commits, 234 PRs in 8 years 11 months
Contributions summary:Ed contributed to the project by merging branches containing new features, implementing new UI elements, and addressing various bugs. Their work involved both front-end modifications, particularly related to the "playback" functionality, and back-end improvements. The user also maintained and updated existing components, showcasing proficiency in handling both development and maintenance tasks within the project.
3d-globegltfjavascript-librarygeospatial3d-tiles
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Ed Mackey - Senior Software Developer at AGI