Eddie Stubbington

Senior Release Engineer at Activision

Stony Stratford, England, United Kingdom
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Summary

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Senior
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Top School
Eddie Stubbington is a Senior Release Engineer with nine years' experience building and automating Unreal Engine build pipelines for AAA/AA games. Currently part of Activision’s Release Management Group, he specialises in PC releases across multiple storefronts and has contributed to Call of Duty: Black Ops 6 and support for Diablo IV and Overwatch 2 Steam ports. He brings deep practical skills in C# with working knowledge of C++ and Python, plus hands-on Perforce, IAC, and deployment tooling experience from roles at Sharkmob and Splash Damage. Eddie has shipped four games, led studio-wide build engineering roadmaps and served as a key POC for third-party integrations and tooling evaluations. Outside work he channels his creative side into DJ mixes and live music, reflecting a practical blend of technical rigor and cultural curiosity. A BAFTA Connect member (2022–24), he combines studio-scale release discipline with a knack for smoothing developer workflows.
code9 years of coding experience
job16 years of employment as a software developer
bookHigh School Computer Science, High School Computer Science at UTC Reading
bookHigh School GCSE's, High School GCSE's at Piggott Secondary
languagesEnglish
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Stackoverflow

Stats
21reputation
595reached
1answer
4questions
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Github Skills (115)

unreal-engine-410
ruby10
gitea10
unreal10
houdini10
launcher10
sdk10
gitlab-ce10
blueprint10
unreal-engine-510
rails10
gitlab10
gitlab-api10
plugin10
dotnet9

Programming languages (11)

C#PowerShellC++CSSRustScalaJavaScriptGo

Github contributions (5)

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Edstub207/edstub207

Aug 2020 - Feb 2025

Contributions:48 pushes, 1 branch, 2 issues in 4 years 7 months
Edstub207/IGDB-Modern

Dec 2016 - Oct 2020

This project has moved to Gitlab
Contributions:1 release, 4 PRs, 49 pushes in 3 years 11 months
gitlab
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Eddie Stubbington - Senior Release Engineer at Activision