Edgar Bering

Professor Of Physics And ECE at University of Houston

Houston, Texas, United States
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Summary

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Edgar Bering is a Professor of Physics and ECE at the University of Houston with a Ph.D. from UC Berkeley and over three decades of hands-on post-doctoral experience in space plasma physics. He has led and flown more than 40 sounding rocket and 57 balloon experiments, contributed to satellite experiment preparation, and helped develop plasma and field instrumentation across a broad spectrum of missions. His work spans plasma probes, electric and magnetic field sensors, wave and particle detectors, and atmospheric X-ray measurements, including studies at the South Pole and magnetospheric cusp. Alongside experimental leadership, Edgar brings deep practical skills in programming, data processing, and hardware repair, and even contributes to open-source C++ projects such as the well-known Dungeon Crawl: Stone Soup. Currently engaged in VASIMR advanced propulsion development at Ad Astra Rocket Company, he combines rigorous academic research with applied propulsion and instrumentation engineering. Colleagues describe him as a geometric group theorist hobbyist programmer who persistently intends to integrate computing more decisively into his research.
code18 years of coding experience
job15 years of employment as a software developer
bookPh.D., Physics, Ph.D., Physics at University of California, Berkeley
bookB.A., Physics, B.A., Physics at Harvard University
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Github Skills (9)

debug10
mechanics10
c-language10
game-development10
cprogramming-language10
refactor9
refactoring9
user-interface8
software-design8

Programming languages (3)

C++ShellPython

Github contributions (5)

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crawl/crawl

Oct 2014 - Aug 2022

Dungeon Crawl: Stone Soup official repository
Role in this project:
userBack-end Developer
Contributions:4 releases, 181 reviews, 1480 commits in 7 years 10 months
Contributions summary:Edgar contributed to the Dungeon Crawl: Stone Soup repository by fixing bugs, implementing new features, and refactoring existing code. Their work involved modifying the game's codebase, particularly within files related to monster behavior, spellcasting, item handling, and user interface elements. The changes addressed various issues, including incorrect game mechanics, information leaks, and implementation of new features, indicating a focus on game logic and performance. The user also demonstrated a working knowledge of C++, and its application to the game's overall design, providing code fixes with good explanations and commentary.
dungeonstonerpgroguelikedungeon-crawl-stone-soup
ebering/crawl

Nov 2015 - Apr 2021

Dungeon Crawl: Stone Soup official repository
Contributions:2 PRs, 173 pushes, 70 branches in 5 years 5 months
dungeonstonedungeon-crawl-stone-soupcrawlsoup
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