Edgar Hernandez

Principal Software Engineer at Microsoft

Greater Seattle Area United States
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Summary

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Senior
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Top School
Edgar Hernandez is a Principal Software Engineer with over 13 years of experience driving client and sync engineering at Microsoft, where he advanced from SDET and SDE roles to lead work on OneDrive’s file synchronization engine. He has deep systems and cross-platform expertise across C/C++, C#, Objective‑C, Python and web technologies, paired with experience building automation, test frameworks and lab infrastructure for Mac and Windows clients. Comfortable spanning low-level performance work and higher-level service integrations, he’s shipped features that impact millions of users while mentoring engineering teams. Trained in computer systems engineering, Edgar combines a pragmatic focus on reliability and automation with a long history of migrating and modernizing enterprise applications.
code13 years of coding experience
job12 years of employment as a software developer
bookBachelor of Science (BS) Computer Science, Bachelor of Science (BS) Computer Science at Instituto Tecnológico y de Estudios Superiores de Occidente, A.C.
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Github Skills (12)

open-source10
linux10
dotnet10
cross-platform10
monogame10
game-development10
csharp10
xna10
openal10
3d10
game-engine9
windows9

Programming languages (1)

C#

Github contributions (4)

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edgarxpc/CardioWars

Jan 2013 - Jan 2013

Contributions:18 commits in 10 days
edgarxpc/MonoGame

Feb 2015 - Feb 2015

Contributions:2 PRs, 2 pushes in 1 day
windowsgamesgamedevlinuxframework
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Edgar Hernandez - Principal Software Engineer at Microsoft