Summary
Edouard Gomez is a Research Manager with over 18 years at Nintendo R&D and 20 years in software engineering, specializing in system- and platform-level design for constrained consumer devices. He has led OS and integration work for high-profile products like the NES and SNES Classic Editions and contributed to innovations in Mario Kart Live: Home Circuit and Wii U downloadable game support. Deeply versed in Linux kernel internals, multimedia codecs and DRM/security for digital content delivery, he holds a patent on rate control algorithms and co-designed a competitive video format for the 3DS. Comfortable in C/C++/Assembly and scripting with Python and POSIX shell, he bridges low-level engineering with product-facing system features. Based in Bonneuil-sur-Marne, France, he brings rare experience turning research prototypes into shipped platform capabilities for a major consumer electronics company. An early open-source contributor (XviD, USB driver work) he blends legacy media codec expertise with modern platform engineering.
20 years of coding experience
5 years of employment as a software developer
French, Spanish, Chinese, English