Eduard Trulls is a research scientist at Google Zurich with 12 years of experience in computer vision and deep learning, built on a PhD and postdoc background from UPC and EPFL. He specializes in robust image and voxel segmentation pipelines, contributing practical improvements to open-source tools like ilastik to enhance stability and algorithmic compatibility. His work blends academic rigor with production-minded engineering, moving ideas from research prototypes to reliable implementations. Based in Zurich, he combines expertise in robotics, control, and telecommunications with hands-on ML engineering, and maintains an active research feed for the most up-to-date project highlights.
ilastik-shell, applets, and workflows to string them together.
Role in this project:
ML Engineer
Contributions:7 commits, 1 PR in 22 days
Contributions summary:Eduard's commits primarily focus on modifications to the `ilastik` codebase, specifically within the `voxelSegmentation` workflow. Their contributions include implementing compatibility fixes, adjusting parameters for the SLIC algorithm, re-enabling the use of pathos for pickling, and refining various components within the workflow. These changes suggest a focus on improving the functionality and stability of the voxel segmentation pipeline, likely to optimize the performance or reliability of the segmentation process.
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