Summary
Eduardo Poyart is a senior software engineer with 14 years of experience building production-grade systems at the intersection of computer graphics, image processing, and distributed machine learning. He brings deep research roots—PhD work at UCLA in real-time rendering, physics-based simulation and medical imaging—into applied roles at Google (geospatial analysis and large-scale visualization) and Zoox (autonomous driving simulation and perception). Comfortable across low-level graphics, ML pipelines, and scalable backend architectures, he has repeatedly translated academic advances into robust engineering for safety-critical and high-performance systems. Based in California, he pairs a long history in graphics (including early industry experience at NVIDIA and Activision/Treyarch) with a pragmatic focus on simulation fidelity and deployable ML. Notably, his career blends contributions to both research labs and production teams, making him adept at bridging prototype research and reliable, real-world software.
13 years of coding experience
24 years of employment as a software developer
Pontifical Catholic University of Rio de Janeiro
University of California, Los Angeles
English, Portuguese, Spanish, French