Eduardo Uribe is a founder and multidisciplinary software engineer from Chile with over a decade of experience building high-performance web, game, and real-time 3D systems across Unity, Unreal, Go, and modern web stacks. He has led architecture and technical teams to refactor monoliths into microservices, scale concurrent users by orders of magnitude, and deliver cross-platform WebGL and mobile experiences while driving CI/CD automation and AI-powered microservices. A hands-on creator and former professor, he blends artisan attention to UX with deep systems thinking—optimizing backend performance, SDKs, and client rendering for demanding applications. Currently leading OpenDND and the Break project, he combines product-first thinking with low-level engineering (C#, Go, TS/JS) and practical AI integrations to ship resilient platforms.
Contributions:6 releases, 78 commits, 93 pushes in 2 years 3 months
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