Edvin Linge is a seasoned build and infrastructure engineer with 16 years of experience, currently consulting at TRiiVE and working as an AI Tools Engineer for Axis. He led build and infrastructure efforts at Massive Entertainment/Ubisoft, progressing from hands-on engineering to tech lead roles where he shaped CI/CD and tooling for large game projects. His background includes systems work and product ownership at Jeppesen, blending C#, Python and domain-specific languages to deliver operationally critical scheduling systems. Edvin pairs deep technical skills with pragmatic leadership—he has chaired a housing cooperative board and managed open-source game project governance for CorsixTH. Based in Malmö, he brings a track record of turning complex build pipelines and large codebases into reliable, production-ready systems. Colleagues value him for bridging developer workflows, ops automation and clear prioritization across multidisciplinary teams.
16 years of coding experience
6 years of employment as a software developer
Master of Science, Secondary Education with a Specialization in Teaching in the Upper-secondary School, Master of Science, Secondary Education with a Specialization in Teaching in the Upper-secondary School at Chalmers University of Technology
New graphics for CorsixTH to replace the ones from Theme Hospital
Contributions:6 commits, 1 PR, 1 push in 1 year 2 months
hospitalgraphicstheme-hospital
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