Edwin Smith

Head Of Production at Feral Interactive

London, England, United Kingdom
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Summary

👤
Senior
🎓
Top School
Edwin Smith is an experienced production leader with nine years in game development and a career at Feral Interactive overseeing more than 100 AAA releases across Mac, Linux and mobile. As Head of Production he manages projects end-to-end—from initial code intake through post-launch maintenance—while shaping platform-specific features and driving design for mobile conversions like the acclaimed Rome: Total War. His background spans QA, PR/marketing, technical partner liaison and support, giving him a rare cross-functional fluency that smooths development and platform integration. Based in London, he combines production rigor with hands-on design input to deliver polished ports and long-term live support. Notably, he led the team that established Feral’s mobile conversion design group, translating complex AAA experiences to new platforms.
code9 years of coding experience
bookHeriot-Watt University Edinburgh Campus
languagesFrench
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Github Skills (19)

minecraft10
distro10
trainer10
rome10
linux10
optimizer10
videogames10
adobe-experience-manager10
cubing10
idris9
agile-development9
on-demand9
patch6
steam5
issue-tracking5

Programming languages (3)

ShellCPython

Github contributions (5)

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Total War: ROME REMASTERED modding documentation
Contributions:70 commits, 6 PRs, 113 pushes in 1 year 4 months
adobe-experience-managerminecrafttotalpatchrome
esmithferal/romeremastered

Aug 2024 - Aug 2024

Contributions:1 push in 1 day
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Edwin Smith - Head Of Production at Feral Interactive