Summary
Eelke Folmer is a professor and chair leading a rapidly growing computer science and engineering department at the University of Nevada, Reno, with 11+ years in senior academic leadership and over 15 years of research experience in interaction design for video games and virtual reality. He blends strategic planning, faculty mentoring, and industry/alumni engagement with hands-on research into accessible game and VR interfaces, including non-visual feedback and reduced-input interaction techniques. He has led a VR startup focused on low-cost locomotion to reduce cybersickness and collaborated with Google Research on indoor navigation and visual impairment simulation for mobile VR. Trained as a Ph.D. software engineer, he bridges software architecture, usability, and game engineering while actively shaping curriculum and degree programs. Outside work he’s an avid kitesurfer and snowboarder who hikes and gardens with his family—an outdoors-driven leader who still plays plenty of games to inform his research.
11 years of coding experience
15 years of employment as a software developer
Ph.D. Software Engineering, Ph.D. Software Engineering at University of Groningen
University of Nevada, Reno
dutch, english, frysian, french, german, c++