Summary
Eetu Röpelinen is a systems-focused Flight Software Engineer with over a decade of professional experience, specializing in C++, multithreading, platform integration, and low-level systems work. He has shipped console and cross-platform titles, led engineering teams of 40+ developers, and solved tricky certification and SDK integration problems that demand careful, platform-aware engineering. At HypeHype he bridged client and backend concerns using gRPC/Protobuf and built an asset pipeline for user-generated content, adding full-stack mobile experience to his low-level skillset. Now at ICEYE, he brings embedded and flight-software rigor to complex systems while staying open to consultancy, architecture, or game-platform roles. Colleagues rely on him for pragmatic technical leadership and for translating poorly documented SDKs and platform constraints into reliable, production-ready code.
10 years of coding experience
15 years of employment as a software developer
Bachelor of Business Administration (BBA) Information Technology, Bachelor of Business Administration (BBA) Information Technology at Kajaani University of Applied Sciences (KAMK)
Siilinjärvi Upper Secondary School
Finnish, English