Summary
Egor Ovcharenko is a developer based in Munich with nine years of experience bridging high-energy physics research and real-time computer graphics, currently advancing physically-based rendering and render engine integration at Dassault Systèmes. He holds a PhD from JINR and an engineer's degree from BMSTU, and brings a rare combination of detector instrumentation, simulation, and CAD automation expertise to graphics engineering. Egor has a track record of building data acquisition and analysis software used in international physics experiments and a long-standing personal project converting CAD to GDML that is adopted by research centers. Since 2019 he has deliberately transitioned his deep scientific problem‑solving skills into raytracer/rasterizer development and material modelling, applying rigorous analytical thinking to practical rendering challenges. Colleagues benefit from his background in mechanical design, CATIA automation, and novel calibration/analysis techniques—skills that inform robust, simulation‑aware rendering solutions.
9 years of coding experience
10 years of employment as a software developer
Doctor of Philosophy - PhD, Experimental Physics, Dr (Candidate of Physical and Mathematical Sciences) - no grading applicable, Doctor of Philosophy - PhD, Experimental Physics, Dr (Candidate of Physical and Mathematical Sciences) - no grading applicable at Joint Institute for Nuclear Research
Engineer's degree, Computer Science, Diploma with honours (GPA: 4.85 out of 5.0), Engineer's degree, Computer Science, Diploma with honours (GPA: 4.85 out of 5.0) at Bauman Moscow State Technical University
Russian, English, German