Einar Ingebrigtsen is a veteran software architect and technology advisor with over two decades of experience building everything from console games to large-scale, cloud-native enterprise platforms. He combines deep hands-on expertise in Microsoft ecosystems (Microsoft MVP 2008–2015) and Azure with a strong conviction for event sourcing, CQRS and event-driven architectures, having led and open-sourced the Cratis event sourcing platform. As a former CTO and Chief Architect he has designed and operated distributed, Kubernetes-hosted platforms and guided teams from prototype to production. Einar is equally comfortable mentoring teams, delivering technical sales enablement, and doing low-level engine work—a breadth that traces back to assembly and graphics engine development for PlayStation and PC. He is active in open source (Cratis, Dolittle, Bifrost, Machine.Specifications) and often blends pragmatic engineering with architectural vision to make complex systems maintainable and scalable. Based in Norway, he brings a rare mix of deep systems thinking, public speaking and practical delivery across cloud, distributed systems and developer tooling.
Reusable, fundamental abstractions and building blocks
Contributions:1009 commits, 153 PRs, 440 pushes in 3 years 1 month
abstractionsbuilding-blocksfundamentalreusable
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Einar Ingebrigtsen - Technology Advisor at Novanet AS