Summary
Eirik Hanssen is a pragmatic technology leader and team manager based in Oslo with 12 years of hands-on experience spanning game development, industrial IoT, and enterprise software. A co‑founder and former CEO of indie studio Antagonist AS, he shipped the Unity/C# title Through The Woods to PC and console platforms and later applied real‑time systems and vision expertise to industry 4.0 projects involving Halcon, KUKA robotics and Siemens MindSphere. At Sopra Steria he progressed from software engineer to manager and tech lead, blending delivery ownership with technical mentorship, and now leads teams at Liflig. His interests bridge universal design, accessibility and open content workflows—HTML/CSS/JS, EPUB/XML/XSL—so he often approaches problems from both interaction-design and systems-integration angles. Colleagues describe him as a builder who moves fluidly between prototyping immersive experiences and operationalizing robust industrial solutions.
12 years of coding experience
3 years of employment as a software developer
Bachelor's degree Game Programming, Bachelor's degree Game Programming at The Norwegian School of Information Technology
Bachlor Applied Computer Science, Bachlor Applied Computer Science at Høgskolen i Oslo og Akershus (HiOA)
Generell studiekompetanse Studiespesialisering, Generell studiekompetanse Studiespesialisering at Manglerud videregående
Norwegian, English