Eirik Korsnes

Senior Developer at Bilberry Technologies

Bergen, Vestland, Norway
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Summary

👤
Senior
🎓
Top School
Eirik Korsnes is a Senior Developer based in Bergen, Norway with 11 years of experience building engaging web experiences and a keen focus on TypeScript, JavaScript, Angular and React. He combines a background in computer engineering, design and music pedagogy to craft interfaces that are both usable and visually considered. Currently at Bilberry Technologies after senior roles at Itera and TietoEVRY, he excels at bridging frontend craftsmanship with practical consulting delivery. An active contributor to the Phaser game framework, he has improved type definitions and documentation to make the library easier for other developers to use. Colleagues describe him as curious and detail-oriented, often diving into type systems and docs to improve long-term maintainability.
code11 years of coding experience
job4 years of employment as a software developer
bookBachelor of Engineering (BEng) Computer Engineering, Bachelor of Engineering (BEng) Computer Engineering at Ålesund University College (HiÅ)
bookMusic pedagogy production theory and composition, Music pedagogy production theory and composition at Nord-Trøndelag University College (HiNT)
bookDesign and Visual Communications General, Design and Visual Communications General at Ålesund Art College
languagesNorwegian, English
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Github Skills (15)

html10
framework710
javascript10
jsdoc10
game-development10
2d-framework10
playframework10
apex-framework10
game-dev10
arcade-framework10
typescript-types9
typescript9
typescripts9
webgl8
canvas8

Programming languages (8)

C#TypeScriptSVGJavaScriptmdsvexHTMLSveltePython

Github contributions (5)

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phaserjs/phaser

Apr 2018 - Aug 2018

Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
Role in this project:
userFront-end Developer
Contributions:5 commits, 1 PR, 16 comments in 4 months
Contributions summary:Eirik primarily focused on enhancing the project's documentation and type definitions within the Phaser game framework. They corrected type references, expanded JSDoc comments, and added missing properties in configuration objects, improving code clarity and developer experience. Additionally, the user contributed to the definition of new sprite configurations, and updated and clarified existing code within game object and tilemap layers. These changes contribute to the project's long-term maintainability and developer usability.
gamehtml5game-frameworkphaserjs2d-game
ampled/sveltekit-stuff

Apr 2023 - Dec 2024

personal utility library
Contributions:4 PRs, 41 pushes, 8 branches in 1 year 8 months
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Eirik Korsnes - Senior Developer at Bilberry Technologies