Elcoms Khang is a Junior Technical Designer with nine years of hands-on experience blending game development, web and systems knowledge into practical in-game tooling and technical solutions. Based in Singapore, he has progressed from intern to full-time Technical Designer at Ubisoft Singapore, building and debugging features in the company’s proprietary engine and producing clear documentation for engineers and designers. He excels at root-cause analysis and UX-driven iterations, turning ambiguous design requirements into reliable toolsets for gameplay and quest teams. His background in automotive maintenance and solutions architecture gives him a pragmatic, systems-oriented approach to problem solving and deployment. Ambitious and quietly curious, he pairs a DigiPen game design education with real-world experience shipping internal game tools for unannounced projects.
9 years of coding experience
High School Diploma, Information Technology, High School Diploma, Information Technology at School of InfoComm Technology - Ngee Ann Polytechnic
Bachelor of Arts - BA in Game Design, Bachelor of Arts - BA in Game Design at DigiPen Institute of Technology Singapore
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Elcoms Khang - Junior Technical Designer at Ubisoft Singapore