Elias Neuman-donihue

Software Engineer at August Schools

New York City Metropolitan Area United States
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Summary

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Senior
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Top School
Elias Neuman-donihue is a software engineer and rising senior at the University of Rochester with nine years of development experience focused on computer graphics, real-time rendering, and interdisciplinary research. He builds tooling and plugins—most notably Unity integrations for OpenVDB point clouds—combining C++, C#, HLSL, Rust, and Python to optimize LOD, frustum culling, and occlusion in large-scale point datasets. At August Schools and through multiple NSF REU projects he has moved ideas from research (novel DNN-based view synthesis and temporal consistency) into practical prototypes and production-facing viewers like Resurrect 3D. Comfortable across systems, web, and graphics stacks, he also brings a humanities perspective through a concurrent BA in History that sharpens his communication and design for scholarly applications.
code9 years of coding experience
job3 years of employment as a software developer
bookBachelor of Science - Honors, Computer Science; Bachelor of Arts - BA, History, Computer Science, History, Bachelor of Science - Honors, Computer Science; Bachelor of Arts - BA, History, Computer Science, History at University of Rochester
bookHigh School Diploma, High School Diploma at Hunter College High School
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Stackoverflow

Stats
1reputation
0reached
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0questions
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Github Skills (11)

rendering9
3d-rendering9
asciidoctor8
mediawiki-extension8
point-cloud8
volume-rendering7
threejs6
voice4
speech-recognition3
machine-learning3
speech-to-text3

Programming languages (5)

C#RustJavaScriptRubyPython

Github contributions (5)

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eliasnd/FastPoints

Oct 2021 - Mar 2023

Undergraduate Thesis: Fast Point Cloud Rendering in Unity
Contributions:71 commits, 2 PRs, 7 pushes in 1 year 4 months
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eliasnd/procedural-terrain

Jul 2019 - Feb 2020

Contributions:4 PRs, 55 pushes, 14 branches in 7 months
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