Summary
Elijah Kleeman is a Principal Software Engineer with over a decade of experience designing and shipping complex interactive systems, from multi-projector displays and motion-capture stages to mobile and embedded sensor networks. Currently at Roblox, he brings a hands-on blend of systems architecture and rapid prototyping honed at Apple and Applied Minds, where he led cross-disciplinary R&D that fused hardware, sensors, and real-time software. He has led teams and products at Native Instruments, shipping cross-platform audio software, and maintains a curiosity for making disparate machines interoperate—sometimes inventing the glue himself, as with a self-playing robotic guitar and large-scale Unity3D projector integrations. Based in California with a BFA in Experimental Animation, he pairs a creative, maker background with pragmatic technical leadership and an unusual comfort moving between low-level hardware integration and high-level application design.
11 years of coding experience
13 years of employment as a software developer
Bachelor of Fine Arts (BFA) Experimental Animation, Bachelor of Fine Arts (BFA) Experimental Animation at California Institute of the Arts