Elijah Nicol

Software Engineer, Stage Workflows at Eyeline

Los Angeles, California, United States
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Summary

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Senior
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Top School
Elijah Nicol is a software engineer specializing in VFX pipeline and stage workflows, with eight years of experience building tools that bridge creative and technical teams. He has delivered production-scale systems at Luma Pictures—creating OpenUSD-based instancing, C++ Katana plugins for 50,000+ agent crowds, and a USD exporter for Unreal—while mentoring engineers in Python best practices and test-driven workflows. Comfortable across C++, Python, Qt, Katana, Nuke and Docker, he focuses on automating tedious artist tasks and optimizing memory and render performance. Based in Los Angeles and academically grounded with honors-level computer science studies at UNSW and earlier coursework at Melbourne and UC San Diego, he combines strong linear-algebra intuition with hands-on engineering. Outside work he still builds personal coding projects and brings a maker’s curiosity from childhood game and robot creations into high-end VFX tooling.
code8 years of coding experience
bookUniversity of California, San Diego
bookThe University of Melbourne
bookUNSW Sydney
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Stackoverflow

Stats
141reputation
3kreached
10answers
0questions
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Github Skills (73)

python10
pbrt10
ifc10
gltf10
3d-models10
scene10
tracer10
volume-rendering10
data-structure10
collada10
android10
asset-pipeline10
fbx10
patreon10
assimp10

Programming languages (5)

C++JavaScriptMathematicaHTMLPython

Github contributions (5)

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Repo that hosts my personal website ✨
Contributions:6 PRs, 29 pushes, 5 branches in 3 years 2 months
hostsnextjs
An interactive fluid simulation software that uses Smoothed-Particle Hydrodynamics
Contributions:17 commits, 2 PRs, 14 pushes in 2 years 7 months
particlefluidsimulationfluid-simulationfluid-dynamics
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