Elionardo Feliciano

UI Engineer at Wargaming

New York City Metropolitan Area United States
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Summary

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Senior
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Elionardo Feliciano is a UI Engineer with a decade of experience specializing in gameplay programming and user interfaces for console and mobile titles, including credits on World of Tanks Console, Madden, and NBA Live. Based in the New York City area, he blends C++ and JavaScript expertise with a strong foundation in computer graphics, procedural generation, and VR exploration to craft immersive game systems and polished UI workflows. At Wargaming and previously EA, he has a track record of extending legacy codebases, optimizing UI components, and maintaining stability across releases while participating in Agile processes. A former teaching assistant and researcher at Ithaca College, he also built a ray-tracing graphics library and automated lecture-capture tooling, revealing a propensity for low-level systems thinking beyond front-end work. Curious and collaborative, he continuously hones gameplay engineering skills with the stated goal of joining a AAA gameplay programming team.
code10 years of coding experience
job2 years of employment as a software developer
bookBachelor of Science (BS), Computer Science, Bachelor of Science (BS), Computer Science at Ithaca College
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Stackoverflow

Stats
3reputation
126reached
0answers
1question
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Github Skills (12)

bluetooth9
robotics8
sphero8
api7
robot6
user-interface6
unity-game-engine6
python6
anki4
vector3
sdk2
ai1

Programming languages (1)

Python

Github contributions (5)

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Cole1220/spherov2.py

Jul 2021 - Oct 2024

Unofficial Python API for all Sphero toys
Contributions:20 pushes, 1 comment in 3 years 3 months
apispheropythonpypitoys
Cole1220/ProjectOasis

Apr 2016 - Jul 2017

Contributions:6 pushes, 1 branch in 1 year 2 months
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Elionardo Feliciano - UI Engineer at Wargaming