Elisa Lupin-jimenez is a Software Engineer II in Berkeley with a decade of experience building immersive VR systems and tooling that connect physical experiences to digital interfaces. At Strivr she designs and ships production VR learning products, drawing on a strong Stanford background in virtual human interaction, immersive journalism, and symbolic systems. Her work spans full-stack development—most recently improving import pipelines for next-gen VR through ZIP-based asset handling—and she has a history of shipping playful, user-facing features like VR emojis and music visualizers. A self-described VR/music/animal nerd, she combines research lab rigor with product-driven engineering to make expressive spatial experiences both robust and accessible.
9 years of coding experience
3 years of employment as a software developer
Bachelor of Science - BS, Symbolic Systems, Bachelor of Science - BS, Symbolic Systems at Stanford University
Test platform for various render and interface tests for next-gen VR system
Role in this project:
Full-stack Developer
Contributions:119 commits in 1 year 3 months
Contributions summary:Elisa's contributions primarily focused on integrating and utilizing the QuaZip library for handling zip files, including the development of unzipping functions. They implemented changes across multiple files, including those related to scripting interfaces, application logic, and user interface elements. The primary goal of these modifications appears to be enhancing the platform's ability to import and process models packaged in ZIP archives.
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