Elliot Bosch

Mid Unity Game EngineerMid at Space Go

Catalonia, Spain
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Summary

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Senior
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Top School
Elliot Jimenez Bosch is a Mid Unity Game Engineer with 10 years of experience specializing in tools and gameplay systems using C++, C#, C, JavaScript, Unity3D, OpenGL, SDL and Mono. Based in Catalonia, he has progressed from internship to mid-level roles at 3D Tech Omega Zeta, Social Games Online and currently Space Go, consistently focusing on Unity-driven game development. Trained at Universitat Politècnica de Catalunya in videogame design and development and with a background in telecommunications, he bridges low-level systems knowledge and practical game toolchains. Elliot’s strength lies in building developer-facing tools and performant game code, bringing a systems mindset to typical gameplay problems.
code10 years of coding experience
job4 years of employment as a software developer
bookUPC Universitat Politècnica de Catalunya
bookSenior Technician in Telecommunications and Information Systems, Electricity and electronic, Senior Technician in Telecommunications and Information Systems, Electricity and electronic at Escola del Treball
languagesSpanish, Catalan, English
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Github Skills (11)

upc10
api10
imgui9
game-development9
graphical-user-interface9
cpp9
crawler9
user-interface8
game-engine8
cross-platform7
javascript7

Programming languages (2)

C++Swift

Github contributions (5)

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Contributions:2 releases, 51 commits, 47 pushes in 1 year 1 month
Contributions:1 release, 41 pushes, 1 branch in 1 year 7 months
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Elliot Bosch - Mid Unity Game EngineerMid at Space Go