Senior Staff Software Engineer at Warner Bros. Discovery
Grand Rapids, Michigan, United States
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Summary
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Rockstar
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Top School
Elliot Nelson is a Senior Staff Software Engineer with 11 years of experience focused on improving developer experience through tooling, processes, and large-scale monorepo CI/CD. Based in Grand Rapids, Michigan, he has led build and distribution pipelines for TypeScript, Kotlin, Swift, and BrightScript across Warner Bros. Discovery and WarnerMedia, including deploying HBO Max to millions of subscribers. He pairs deep build-system and automation expertise with hands-on contributions to high-profile open-source projects—enhancing test frameworks like Jasmine, improving Rush Stack build cache and APIs, and extending Mermaid’s git graph features. Known for pragmatic refactors and reliable build cache and retry logic, Elliot brings both operational rigor and developer empathy to complex engineering ecosystems. He combines a long-term commitment to monorepo tooling with a knack for small, impactful changes that reduce friction for hundreds of client developers.
11 years of coding experience
16 years of employment as a software developer
BCS, Computer Science, BCS, Computer Science at Calvin University
Simple JavaScript testing framework for browsers and node.js
Role in this project:
QA Engineer / Test Automation Engineer
Contributions:24 commits, 21 PRs, 68 comments in 9 months
Contributions summary:Elliot made several commits focused on enhancing the testing framework. They added new spy strategies, specifically `resolveWith` and `rejectWith`, and refactored existing ones. They also improved error messages and addressed constructor function handling for the `callThrough` strategy. Finally, the user introduced the `toBeInstanceOf` matcher.
Monorepo for tools developed by the Rush Stack community
Role in this project:
Back-end Developer & Automation Engineer
Contributions:82 reviews, 137 commits, 69 PRs in 1 year 7 months
Contributions summary:Elliot's contributions primarily focused on enhancing the build process and underlying libraries within the Rush Stack ecosystem. They made changes to the build cache provider, fixing signature calculations and incorporating retry logic. They also refactored environment variables for cloud build cache control and updated APIs for asynchronous operations in the core library. Their work included moving functionalities between libraries, demonstrating a focus on code organization and build process automation.
apimonorepoeslintapi-extractororchestrator
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Elliot Nelson - Senior Staff Software Engineer at Warner Bros. Discovery