Elliott Ayling

Modelling Engineer at AccelerComm Ltd

Portsmouth, England, United Kingdom
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Summary

👤
Senior
🎓
Top School
Elliott Ayling is a modelling engineer with 10 years' experience building C++ and C# systems for graphics and hardware validation, currently developing C++ hardware models at AccelerComm. He has deep hands-on expertise with Vulkan, OpenGL, Unity and Unreal, and previously designed a C++ Vulkan framework and automated test suites for GPU core validation at Imagination Technologies. Elliott combines low-level graphics shader and compute work with pragmatic software engineering practices, producing flexible, scalable models that ease testing and integration. Based in Portsmouth, he’s equally comfortable mentoring juniors and exploring new graphics APIs and language features to keep tooling modern and maintainable. An appetite for interesting technical problems means he often bridges game-engine thinking with silicon-level validation.
code10 years of coding experience
job7 years of employment as a software developer
bookBachelor’s Degree Computer Games Technology, Bachelor’s Degree Computer Games Technology at University of Portsmouth
bookEnglish Language Mathematics Film Studies, English Language Mathematics Film Studies at South Downs College
languagesEnglish
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Github Skills (20)

steam5
philips-hue5
steam-api5
steambot4
synchronize4
synchronization4
launcher4
hue3
opengl-sc3
steamworks3
linux3
windows3
qtquick2
qt2
cpp2

Programming languages (2)

C++Rust

Github contributions (5)

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EllAyling/AI-Companion

Feb 2016 - Dec 2017

Contributions:5 commits, 4 pushes, 1 branch in 1 year 10 months
EllAyling/OrreyVK

Jun 2018 - Apr 2020

Contributions:5 pushes, 1 branch in 1 year 11 months
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Elliott Ayling - Modelling Engineer at AccelerComm Ltd