Summary
Elliott Hall is a Senior Research Engineer and creative technologist with a decade of experience building immersive AR/VR, virtual production, and IoT-driven experiences using Unreal/C++, Unity, WebXR, Python and full-stack web tooling. He bridges humanities research and hands-on engineering, partnering with King's College London and funding bodies like AHRC/UKRI to deliver ambitious projects such as the Digital Ghost Hunt and Room is Sad, which blend storytelling, AI and physical interaction. A published novelist, Elliott brings narrative craft to technical design, turning literary instincts into emotionally resonant interactive systems. His work often sits at the intersection of art, research and production—recently deepening his virtual production skills at the NFTS—making him adept at guiding creative teams through novel technical challenges.
10 years of coding experience
Bachelor of Arts (Honours), English Literature and History, Bachelor of Arts (Honours), English Literature and History at University of Toronto