Summary
Elmar Glaubauf is an FX Artist based in Munich with nine years of experience crafting cinematic visual effects for feature films, episodic TV and commercials, specializing in SideFX Houdini. His reel and credits span large-scale fire and smoke, particle-based magic, water and ocean simulations, and rigid-body dynamics on projects including Dune Prophecy Season 1, Aquaman and the Lost Kingdom, and Joker: Folie à Deux. Comfortable across the full VFX pipeline, he pairs hands-on simulation and look development with basic compositing in Nuke and After Effects to integrate effects into final shots. A practical builder of studio tooling, he writes Python plugins for Houdini and Maya and has implemented small-scale render pipelines with Deadline. He also mentors students and junior artists, teaching procedural workflows at university level and leading look development in commercial studios. Outside of shots, he balances studio-grade VFX work by shipping custom procedural assets and plugins—true to his tagline, “VFX artist during the day, programmer at night.”
9 years of coding experience
11 years of employment as a software developer
Master of Arts (M.A.), Digital Arts, Master of Arts (M.A.), Digital Arts at University of Applied Sciences Upper Austria - Hagenberg Campus
Electrical and Electronics Engineering, Electrical and Electronics Engineering at Technical College Steyr
English, German