Elmar Glaubauf

FX Artist at BigHugFX GmbH

Munich, Bavaria, Germany
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Summary

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Senior
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Top School
Elmar Glaubauf is an FX Artist based in Munich with nine years of experience crafting cinematic visual effects for feature films, episodic TV and commercials, specializing in SideFX Houdini. His reel and credits span large-scale fire and smoke, particle-based magic, water and ocean simulations, and rigid-body dynamics on projects including Dune Prophecy Season 1, Aquaman and the Lost Kingdom, and Joker: Folie à Deux. Comfortable across the full VFX pipeline, he pairs hands-on simulation and look development with basic compositing in Nuke and After Effects to integrate effects into final shots. A practical builder of studio tooling, he writes Python plugins for Houdini and Maya and has implemented small-scale render pipelines with Deadline. He also mentors students and junior artists, teaching procedural workflows at university level and leading look development in commercial studios. Outside of shots, he balances studio-grade VFX work by shipping custom procedural assets and plugins—true to his tagline, “VFX artist during the day, programmer at night.”
code9 years of coding experience
job11 years of employment as a software developer
bookMaster of Arts (M.A.), Digital Arts, Master of Arts (M.A.), Digital Arts at University of Applied Sciences Upper Austria - Hagenberg Campus
bookElectrical and Electronics Engineering, Electrical and Electronics Engineering at Technical College Steyr
languagesEnglish, German
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Github Skills (6)

houdini10
mantra10
addon10
plugin10
nuke8
material-design5

Programming languages (1)

Python

Github contributions (5)

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Contributions:1 release, 4 pushes, 1 branch in 2 years 9 months
eglaubauf/Maya_CopyToFarm

Aug 2019 - Jul 2022

Contributions:1 release, 15 pushes, 1 branch in 2 years 10 months
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Elmar Glaubauf - FX Artist at BigHugFX GmbH