Summary
Emanuel Păiuș is a versatile software engineer from Iași, Romania with nine years of experience blending game development, cloud-native SaaS, and full-stack .NET/React work. He has led technical efforts from Unity game systems and vehicle simulation to architecting scalable SaaS platforms using Docker, Kubernetes and Azure, with a strong focus on performance and data-driven optimizations. Emanuel has held hands-on technical lead and product owner roles, building CI/CD pipelines, automated scaling, and AI-powered virtual assistants to improve productivity and user value. Comfortable across backend, frontend and cloud, he also brings practical tooling instincts—evident from automations like a Java model→DTO generator—and a habit of turning game-engine experimentation into robust production systems.
9 years of coding experience
7 years of employment as a software developer
Bachelor's degree, Computer Science, Bachelor's degree, Computer Science at Universitatea „Alexandru Ioan Cuza” din Iași