Emanuele Vespa is a Staff Computer Vision Engineer based in Zurich with 11 years of experience building SLAM, dense 3D reconstruction, and embedded optimization systems. At Magic Leap he has led the delivery of production-grade XR perception features, notably the industry-first vision-based controller for Magic Leap 2, bridging research prototypes into shipped product. Trained with a PhD and MRes from Imperial College London, he combines rigorous academic grounding with hands-on low-level systems work and cross-disciplinary engineering. He thrives on both high-level algorithm design and diving into embedded optimization when performance matters, making him effective across the full perception stack. A background of research internships at Microsoft and ARM highlights his ability to translate cutting-edge ideas into practical engineering outcomes.
11 years of coding experience
3 years of employment as a software developer
Doctor of Philosophy - PhD Computer Science, Doctor of Philosophy - PhD Computer Science at Imperial College London
Bachelor's degree Computer Science, Bachelor's degree Computer Science at Università degli Studi di Cagliari
Master of Science (MSc) Computer Science, Master of Science (MSc) Computer Science at Università di Pisa
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Emanuele Vespa - Staff Computer Vision Engineer at Magic Leap