Emerick Gibson is a game developer with a decade of experience specializing in fitness-focused mobile games and AWS-backed game services, currently building Unity3D titles at PAN Studio in Colomiers, France. He has worked across client and server stacks—from iOS feature development and Ruby server maintenance to C# gameplay systems and AWS-backed backends—bringing full-cycle product experience from prototyping to live ops. His background in engineering (ENSEEIHT) and early work on “serious games” and automation tooling give him a knack for turning complex requirements into engaging, measurable experiences. Comfortable wearing multiple hats at a small studio, he pairs rigorous technical discipline with a user-centered approach to gamifying physical activity.
10 years of coding experience
1 year of employment as a software developer
French engineering diploma, Computer science, Engineering diploma, French engineering diploma, Computer science, Engineering diploma at ENSEEIHT
CPGE diploma, Mathemathics and physics, CPGE diploma, Mathemathics and physics at Lycée Pierre de Fermat
Contributions:149 pushes, 1 branch in 4 years 11 months
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