Emil Birgersson

IT-Trainee at STMO Group

Varberg, Halland County, Sweden
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Summary

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Senior
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Top School
Emil Birgersson is an IT-trainee and game programmer with eight years of hands-on experience across web, games and AI, comfortable in C#/.NET and Unity as well as C++/UE4. He holds a bachelor's in Games Programming from the University of Skövde and has commercial experience building .NET CMS-driven web pages while contributing to both frontend and backend. Emil combines a lifelong passion for gaming with practical AI experimentation—his bachelor project merged games and AI, and he helped develop the college horror title "Forgive Me" that gained notable attention. Awarded "Programmer of the Year" at matriculation, he brings a curious, experimental mindset to gameplay systems, AI behaviors and web integrations from his base in Varberg, Sweden.
code8 years of coding experience
bookBachelor's degree, Computer Science - Games Programming, Bachelor's degree, Computer Science - Games Programming at University of Skövde
bookMatriculation, Games and media design, Matriculation, Games and media design at LBS Kreativa Gymnasiet

Github contributions (5)

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Zenzyde/L-System-Tool

Feb 2021 - Apr 2022

Contributions:7 commits, 5 pushes, 1 branch in 1 year 2 months
FuyukiAndo/AnimalRacerGame

Jan 2019 - Mar 2019

Contributions:159 pushes in 1 month
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Emil Birgersson - IT-Trainee at STMO Group