Summary
Emil Birgersson is an IT-trainee and game programmer with eight years of hands-on experience across web, games and AI, comfortable in C#/.NET and Unity as well as C++/UE4. He holds a bachelor's in Games Programming from the University of Skövde and has commercial experience building .NET CMS-driven web pages while contributing to both frontend and backend. Emil combines a lifelong passion for gaming with practical AI experimentation—his bachelor project merged games and AI, and he helped develop the college horror title "Forgive Me" that gained notable attention. Awarded "Programmer of the Year" at matriculation, he brings a curious, experimental mindset to gameplay systems, AI behaviors and web integrations from his base in Varberg, Sweden.
8 years of coding experience
Bachelor's degree, Computer Science - Games Programming, Bachelor's degree, Computer Science - Games Programming at University of Skövde
Matriculation, Games and media design, Matriculation, Games and media design at LBS Kreativa Gymnasiet