Summary
Emil Gustafsson is a game programmer and technical artist with eight years of experience building interactive experiences in Unity from Gothenburg, Sweden. He has progressed from Unity Developer and Technical Artist roles into senior positions across studios like Lavapotion, Nørdlight Games and The Fully Arcade, and recently joined Coffee Stain Göteborg. Emil blends artistic sensibility with engineering discipline—shipping features, tools and pipeline improvements that bridge art and code. Comfortable in both feature development and technical art, he brings pragmatic problem-solving for performance and tooling while keeping production velocity high. Colleagues describe him as a hands-on developer who elevates art teams by automating repetitive work and hardening game systems for reliable iteration.
8 years of coding experience
4 years of employment as a software developer
Technical Artist i spel, Technical Artist i spel at Blekinge Tekniska Högskola