Summary
Emil Lopez is a game designer and developer with nine years of experience blending art, programming, and product leadership to ship engaging tabletop and digital experiences. A recent Florida International University graduate, he has led student teams and professional projects from concept to playable builds, including a capstone title (void-game.com) and the puzzle game Hiraeth. At Speedrobo Games he designed over 300 unique game pieces and built a Java-based tool that dramatically accelerated asset creation, demonstrating a mix of systems design and practical tooling. He also brings web development experience using C#, JavaScript, and MVC patterns from an internship, and a background in illustration and interface design grounded in shape language and color theory. Based in Miami, Emil pairs hands-on production skills with project management chops, often bridging creative direction and engineering to streamline workflows. Beyond credits, he tends to focus on readable, user-focused interfaces that make complex rulesets approachable for players.
9 years of coding experience
3 years of employment as a software developer
Associate of Science - AS, Game and Interactive Media Design, Associate of Science - AS, Game and Interactive Media Design at Miami Dade College
Ronald Reagan Doral Sr. High
Bachelor of Arts - BA, Computer Science, Bachelor of Arts - BA, Computer Science at Florida International University
Data Analytics Fellowship, Data Analytics Fellowship at COOP Careers Fellowship
English, Spanish