Emily Jones is a Senior Data Scientist with 12 years of experience specializing in games analytics, machine learning, and productionizing data-driven features for top studios including Epic Games, PlayStation, Rockstar, and Big Fish Games. She combines rigorous biostatistics training with hands-on telemetry, A/B testing, and model deployment to drive player engagement and monetization across casual and AAA titles. Emily has led cross-functional teams and served as interim lead during a game launch, translating complex datasets into actionable product and design recommendations presented up to executive levels. Notably, she prioritizes shipping pragmatic, game-agnostic tools and rapid, actionable models over theoretical perfection, accelerating onboarding for new games. Based in California, she also has experience building monitoring systems to detect exploits and improve data quality, blending technical depth with practical product impact.
11 years of coding experience
9 years of employment as a software developer
Master of Science (M.S.) Biostatistics, Master of Science (M.S.) Biostatistics at University of Massachusetts Amherst
Associate of Arts (A.A.) Architecture, Associate of Arts (A.A.) Architecture at Saddleback College
BS Mathematics, BS Mathematics at California State University, Fullerton
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