Emma Fagerholm

Rendering Engineer at Frostbite

Greater Stockholm Metropolitan Area Sweden
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Summary

👤
Senior
🎓
Top School
Emma Fagerholm is a rendering engineer with 12 years of software experience, currently focused on visual fidelity and shiny particle rendering at Frostbite. She combines a strong academic foundation in media technology (MSc) and an Erasmus stint in computer science with practical experience building artist-facing tools during an MPC internship. Emma’s background spans C++ teaching roles and prototype plugin development for facial animation reuse, showing a blend of low-level engineering and artist empathy. Based in the Greater Stockholm area, she brings deep domain knowledge of rendering pipelines and production-oriented tool design. Notably, her career reflects both research-led training and hands-on production work that bridges technical graphics and creative workflows.
code12 years of coding experience
bookHigh School, International Baccalaureate DP, 35, High School, International Baccalaureate DP, 35 at Grennaskolan
bookERASMUS, Computer Science, ERASMUS, Computer Science at Ecole polytechnique fédérale de Lausanne
bookMaster of Science (MSc), Media Technology Engineering, Master of Science (MSc), Media Technology Engineering at Linköping University
bookFrench in Aix-en-Provence ( 30 hp ), French in Aix-en-Provence ( 30 hp ) at Stockholm University
bookMedia Technology A ( 30 hp ), Media Technology A ( 30 hp ) at Södertörns högskola
languagesSwedish, English, French

Github contributions (5)

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emmahf/Skateboards

Oct 2016 - Apr 2017

Contributions:35 pushes, 2 branches in 5 months
Contributions:9 pushes, 2 branches in 7 days
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Emma Fagerholm - Rendering Engineer at Frostbite