Emma Maassen is a founder and indie game developer with 11 years of experience building full-spectrum game products—design, art, audio, programming, web presence, QA, and marketing—through her studio Kitsune Games. A dual-major graduate in Japanese and communication, she pairs international cultural insight (studies in Japan and an internship in Denmark) with hands-on technical craftsmanship, having created reusable game frameworks and a player music system for Portalarium’s Shroud of the Avatar. Based in Greater St. Louis but with Dutch roots and a history as a US green card holder living in Cyprus, she brings a truly global perspective to localization and market strategy. Emma combines entrepreneurial grit with community leadership, having been a Ludum Dare keynote speaker and shipping half a dozen titles while independently maintaining proprietary engines and bespoke websites. Not obvious from titles alone, she routinely bridges creative and technical roles—often producing assets and code herself—to accelerate time-to-market for small teams.
11 years of coding experience
Japanese Language, Japanese Language at 信州大学 / Shinshu University
Bachelor of Applied Science (B.A.Sc.), Japanese Language and Communication, Bachelor of Applied Science (B.A.Sc.), Japanese Language and Communication at Hogeschool Zuyd (Maastricht, Heerlen, Sittard)
Contributions:4 releases, 37 commits, 3 PRs in 4 years 11 months
mmlsongaudioabcsong-playing
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