Emmanuel Lajeunesse

Game Developer

Canada
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Summary

👤
Senior
🎓
Top School
Emmanuel Lajeunesse is a game developer with 8 years of hands-on experience in gameplay and graphics programming, specializing in C++, C#, OpenGL/GLSL, and Unity. He has built visually striking graphics features and custom UI and networking systems, shipped minigames and integrated backend services at RB Battles, and helped push product limits during an Accelerator internship at Roblox. A UOIT graduate who also taught programming and math, Emmanuel blends a strong academic foundation with practical studio workflow and task coordination experience. He enjoys tackling technically challenging projects and often explores shader-driven visuals and performance-minded C++ systems beyond typical game logic.
code8 years of coding experience
job4 years of employment as a software developer
bookBachelor’s Degree, Game Development and Entrepreneurship, Bachelor’s Degree, Game Development and Entrepreneurship at University of Ontario Institute of Technology (UOIT)
languagesEnglish, French
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Github Skills (30)

fizzbuzz9
directx8
opengl7
debugging7
derived7
direct3d7
graphics-programming7
cpp6
lua6
scripting-language6
vulkan6
jam6
renderdoc5
java5
programming-language4

Programming languages (5)

C#JavaC++CSSLua

Github contributions (5)

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incetents/VoxelEngine_V2

Nov 2018 - Jan 2020

Contributions:123 commits, 83 pushes, 1 branch in 1 year 2 months
incetents/DebuGui

Nov 2021 - Mar 2023

Contributions:30 pushes in 1 year 4 months
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Emmanuel Lajeunesse - Game Developer